ShaderUtil
How to create
You must input a String of the Fragment shader
Functions
init
Initializes the shader
unload
Unloads the shader
setUniformf
Sets specified uniform to the specified arguments
Name
Type
Description
name
String
Name of the uniform
args
Number
These can be up to 4 arguments of non integer numbers
setUniformi
Name
Type
Description
name
String
Name of the uniform
args
Number
These can be up to 2 integer arguments
drawQuads
You can draw over the whole screen or in a specified position and size
Optional
Name
Type
Description
x
Number
X position of the quads
y
Number
Y position of the quads
width
Number
Width of the quads
height
Number
Height of the quads
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