var script = initScript({
name: "test colors",
description: "This is the description",
author: "cedo"
})
script.onRender2D(function (event) {
var colors = client.getClientColors()
var white = color({ red: 255, green: 255, blue: 255 })
var font = font.getMinecraftFontRenderer()
var textSize = font.getStringWidth(text)
var textHeight = font.getFontHeight()
render.applyGradient(300,300, textSize, textHeight, 1, colors.getFirst(),
colors.getFirst(), colors.getSecond(), colors.getSecond(), function () {
font.drawString("Cedo Moment", 300, 300, white)
})
})